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Nov 21, 2024
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SWAN 386 - Game and Art Design I 3 credits 2 lecture hours. 2 lab hours.
This course introduces students to electronic game development from concept through scripting, and production. Game industry trends and practices are surveyed and students must create an original concept and develop it as a pitch concept with a game demo.
Prerequisite(s) SWAN 345 or permission of Instructor required to register Offered (AS NEEDED)
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